This week my guild started tackling Siege of Orgrimmar and I have to say, I'm pretty impressed what I'm seeing from Blizzard in terms of fight mechanics, I haven't seen alot of "mechanic recycling" thus far. Our first team made it through the first four bosses, putting our guild at #1 alliance side (you guys and gals rock!). My team made it to the second boss and at this point I think the majority of the issue is that we weren't entirely prepared for the content, even though we had a few days to catch up for day #2. Crossing my fingers for some improvement from them this week. We tried Flex raiding this week as well, interesting concept with increasing or decreasing difficulty depending on the amount of people. It was great for us, when people felt too tired they could just leave and not feel guilty as as long as we had 11 people we were good to keep continuing without searching for more people to join us. Made it up to Norushen in that difficulty and got some quality time with my guildies, we haven't done much of that for the past while!
Big thing that came out this week, Legendary cloaks! I worked on that as soon as I possibly could and the last step was fairly easy and quick to get, took me a whole hour! (sarcasm intended) The addition of the legendary seems to be getting some of my group members into gear to get it, I've known that there are some that haven't put in alot of time outside of raiding and I'm glad to see that they are now trying their best to get caught up to the rest of us.
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